Touted as the Future of the digital world, Metarverse opens up new avenues for Marketers. Marketers are always interested in getting the edge over their competitors, making sure that their brands get the best they have to offer. They are always looking for ways to promote their product. Remember watching television soap operas that had long advertisements? When the YouTube…


The Gaming Industry is always on the lookout for innovative ideas to appeal to their ultimate consumers, the gamers. The burgeoning technological advancement ensures that the industry is constantly filled with brilliant ideas. AR and VR are two such technologies that have already dominated the market, capturing the attention of gamers and non-gamers alike. The coming decade will prove how…

According to the announcement made by Mark Zuckerberg in 2021, the proposed timeline for Facebook’s Metaverse is 5-10 years. This announcement shed some light on the existing Metaverse Platforms and how they are fairing. It has also made users and businesses curious about the workings of Metaverse. It has made them wonder how it will affect their future, socially and…

Thanks to Facebook’s massive influence, every time people hear the word Metaverse, most of them associate it with Facebook and its other social media platforms owned by Mark Zuckerberg. However, Meta doesn’t necessarily mean Metaverse. Let us elaborate and help you understand what it stands for. What is Metaverse? The Metaverse is a virtual world where people can interact with…

When it was first launched on 13th October 2020, Oculus Quest 2 received plenty of attention from consumers. By the end of December, Facebook had to put on the sold-out sign and released a statement saying that further deliveries weren’t possible until January 2021. Since then, Oculus Quest has been made available to both consumers and business enterprises. Oculus Quest…

The industry forecast of the Global Virtual Reality Market predicts the market revenue to grow at the rate of 23.7% CAGR between 2021-2028. In 2021, the market size equaled 114.12 billion USD. The predicted value for 2028 is 504.76 billion USD. Tradeshows and exhibitions dominate the Virtual Events market, followed by virtual summits and conferences. Grandview Research also gives us…

VR is changing the way we perceive classroom education. It has equipped classrooms with tools that can turn theories into working models, making it easier for students to understand complex topics such as most pertaining to the subject physics. Explaining an atom to a clueless student will definitely improve when teachers can zoom in to an object breaking it down…
